Software development is broken, it always has been. Now failures in software cost annually more than a trillion dollars. If we would build bridges or homes like we build software no one would even hint at overpopulation problems ever.
In this talk, I’ll bring you on a journey through a history of bug-fixing. How it was done, how we can do it now and I’ll try to give you a glimpse of how its future might look like. Apart from showing how debugging was done through the ages, I’ll show some of the advanced debugging techniques and some new debugging features of Visual Studio.